Jack Menhorn

Sound Designer

Jack Menhorn is Sound Designer for video games. Also Editor in Chief at DesigningSound.org and a panelist on Game Audio Hour

 

Lithic Rage Manual (WIP)

Card Types:

Ancestry and Class: One Ancestry card and at least one Class card are combined for both Player and Enemy Combatants.

Action: Decks are made entirely of Action cards.  These cards have both Attack and Defense actions.  Attack actions can only be used on the Combatants turn.  Defense actions can only be used on Opponents turn.

Condition: The Condition card is an optional card for tracking the value of any current Conditions on the Combatant.

Image TBD

Play Space Layouts:

In order to keep track of the game you will also need some way to count a few things:

2x Stamina Counters: Stamina can be 40+ so some sort of dial counter is useful. Or use an app. You can also just write on a piece of paper!

2x Energy Counters: Each Combatant can have Energy up to 6 so a six sided die (1d6) works deliciously. When a Combatants Energy is 0, simply move the die out of the play area.

4+ Condition Counters: Conditions can get counted however you’d like— but a Condition card is included in the card pdf. Using 1d6 on top of each Condition icon on the card is the recommended route.


You can get the current card doc here on itch: https://jackmenhorn.itch.io/lithicrage and OneDrive.

Robots.